﻿package Game.LogicSystem.Objects {
	[RemoteClass(alias="Game.LogicSystem.Objects.TestQG")]
	import Game.Utils.T;
	import Game.LogicSystem.Objects.BatClass;
	
	public class TestQG extends BatClass{
		
		// Constants:
		// Public Properties:
		// Private Properties:
	
		// Initialization:
		public function TestQG(_posx:int,_posy:int,_type:String,_ObjName:String,_ObjectManager:*) { 
			super(_posx,_posy,_type,_ObjName,_ObjectManager);
			i_ObjectName="QG de Test";
			i_ObjectClassName="TestQG";
			i_ObjectPrice =200000;
		}
	
		// Public Methods:
		// Protected Methods:
	}
	
}